﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Player : BattleUnit
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    // 根据当前状态生成节拍，考虑使用动画事件通知（不行的话就先走配置）

}
